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Olivier Raymond

/biography

/bio

Born in Canada, 1982

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I am a video game illustrator, concept artist, 2D and user interface artist, game designer, storyboard artist and comic book creator, with over twenty published projects to my name. 
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I started as a professional artist in early 2000 when I founded my first company, Viking Studios, in Saint-Lin, Qc, providing illustration services for both private and public companies such as the Montreal School Board.

 

In 2006, I entered the video game business as I was hired for my first Concept Art job, on Disney's High School Musical;  this was followed by over a dozen other titles, from Power Rangers, to Idiana Jones and Army of Two, where I learned to hone my skills in several other video game expertises.  Being passionate about the art form, I eventually put together an exhibition about the history of home consoles, in 2010, which stayed in display until 2012.

 

In 2011, with my Werewolf Montreal partners, I co-created Last Dragon Standing, an Independent XBox 360 title which ranked on the Top 10, best Indy games in the world during Dream.Build.Play'11.

 

Since my beginnings, I have been part of teams at Artificial Mind & Movement, Side City Studios, Visceral Montreal (EA) and Behaviour Interactive, developing products for clients such as Electronic Arts, LucasArt, Disney, Bethesda, Nickelodeon, Zynga and many more.

 

Throughout these years, I have also been contributing to several independant comic book projects, big and small, which have been distributed throughout the United States and Canada.

 

I live in busy Montréal, Canada, with my wife Nathalie and our adorable baby boy.

   

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